Probability stories

Dice Simulator Guides and Stories

Twenty educational guides about dice simulation, probability, RPG formulas, statistics, fairness, and random tools.

Probability suite

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2d68 min read

Story 01: Classroom Probability Lab

A short educational note about classroom probability lab using 2d6 as the working example.

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78 min read

Story 02: Why Seven Feels Common

A short educational note about why seven feels common using 7 as the working example.

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1d208 min read

Story 03: D20 Advantage Explained

A short educational note about d20 advantage explained using 1d20 as the working example.

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5008 min read

Story 04: Local History Analysis

A short educational note about local history analysis using 500 as the working example.

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d128 min read

Story 05: Custom Dice for Lessons

A short educational note about custom dice for lessons using d12 as the working example.

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5.00%8 min read

Story 06: Fairness and Randomness

A short educational note about fairness and randomness using 5.00% as the working example.

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10.58 min read

Story 07: Expected Value in Practice

A short educational note about expected value in practice using 10.5 as the working example.

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bell curve8 min read

Story 08: Distribution Shapes

A short educational note about distribution shapes using bell curve as the working example.

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4d6+28 min read

Story 09: Tabletop Session Prep

A short educational note about tabletop session prep using 4d6+2 as the working example.

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CSV8 min read

Story 10: CSV Roll History Research

A short educational note about csv roll history research using CSV as the working example.

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roulette8 min read

Story 11: Comparing Dice and Roulette

A short educational note about comparing dice and roulette using roulette as the working example.

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education8 min read

Story 12: Probability Without Gambling

A short educational note about probability without gambling using education as the working example.

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1000 rolls8 min read

Story 13: Large Simulations, Small Lessons

A short educational note about large simulations, small lessons using 1000 rolls as the working example.

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analytics UI8 min read

Story 14: Designing a Clean Dice Tool

A short educational note about designing a clean dice tool using analytics UI as the working example.

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formula parser8 min read

Story 15: How RPG Formulas Work

A short educational note about how rpg formulas work using formula parser as the working example.

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odds8 min read

Story 16: Reading Odds Correctly

A short educational note about reading odds correctly using odds as the working example.

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distribution8 min read

Story 17: Statistics After One Thousand Rolls

A short educational note about statistics after one thousand rolls using distribution as the working example.

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common errors8 min read

Story 18: Mistakes in Dice Probability

A short educational note about mistakes in dice probability using common errors as the working example.

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randomness8 min read

Story 19: Using Dice for Decision Examples

A short educational note about using dice for decision examples using randomness as the working example.

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tool suite8 min read

Story 20: The Future of Probability Tools

A short educational note about the future of probability tools using tool suite as the working example.

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Dice Simulator Stories - Probability News and Guides | Dice Simulator